Quack Attack
Quack Attack is a thrilling metroidvania platformer where you play as a fearless duck on a mission to save the farm from starvation. Navigate a perilous world, battle relentless enemies, and face off against the cunning Chef Louis—the mastermind behind the crisis. With fast-paced combat, engaging dialogues, and an immersive world, Quack Attack challenges your skills and determination in an epic adventure where every quack counts!
Introduction
For this project, I worked alongside three talented team members over the course of 20 weeks to develop Quack Attack, an engaging and interactive game built entirely from scratch for a school project. Our goal was to create a fun, immersive experience that challenged players while showcasing our creativity and technical skills.
From concept to execution, we designed and coded the game mechanics, visuals, and dynamic features to ensure a smooth and enjoyable gameplay experience. The project emphasized user engagement, responsive controls, and a polished design, resulting in a final product that demonstrated our ability to blend innovation, problem-solving, and teamwork into a fully realized game.
Date
January-May 2024
Role
UI/UX Designer
Frontend Developer
Research Analyst
Background Designer
Skills
User Research
Html + Css
Next.js / React
Figma
Krita (drawing app)
Characters

Egg (main character)

Hacthed Duck (main character evolved)

Big Duck (main character final)

Owl (NPC/Quest Giver)

Raven (NPC/Shopkeep)

Rooster (Boss 1)

Mole (Boss 2)

Chuck (Boss 3)

Chef Louis (Boss 4)
Landscape/Scene Designs

Barn (spawn, shop/quest area)

Outer farm (boss 1 +2 location)

City (boss 3 location)
